originally released for the MSX and Famicom, Puyo Puyo got really popular when it hit arcades and introduced the competitive play. As you can see above, massive tournaments were occasionally held in Japan. For a long time, this series is what kept Compile going - several Puyo spinoffs were made to capitalize on the popularity (and while the some of the RPGs are good, the others... are not.) Sega distributed the arcade versions, so their consoles often got the Puyo games before any of the other systems. Feeling that puzzle games deserved a bit more personality, Compile put the characters from its old PC88 and MSX RPG Madou Monogatari into the game.
Most of these guys have some massive personality problems, and I'm sure you could hold whole college psychology classes disseminating their issues. Each of them also has a unique way of playing, which you can use to help defeat them, if you pay attention to their screen (or read the manual, which sometimes tells their methods.) Read more on Last.fm. User-contributed text is available under the Creative Commons By-SA License; additional terms may apply..
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