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Guild Wars - JPop.com
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Guild Wars

Guild Wars

Guild Wars


Jeremy Soule (pronounced [soʊl];[1] born 1975, Keokuk, Iowa) is a multiple award-winning American composer of soundtracks for film, television and video games. He has been described as the "John Williams of video game music" and "a model of success" for Western composers. He has composed soundtrack for over 60 games and over a dozen other works during his career. He is best known for his work in The Elder Scrolls series, the Guild Wars series, and several other top-selling titles such as Total Annihilation Read more on Last.fm
Jeremy Soule (pronounced [soʊl];[1] born 1975, Keokuk, Iowa) is a multiple award-winning American composer of soundtracks for film, television and video games. He has been described as the "John Williams of video game music" and "a model of success" for Western composers. He has composed soundtrack for over 60 games and over a dozen other works during his career. He is best known for his work in The Elder Scrolls series, the Guild Wars series, and several other top-selling titles such as Total Annihilation, Neverwinter Nights, Dungeon Siege, and Harry Potter.

After earning the equivalent of a Master's degree in composition before completing high school, he became an employee of Square in 1994. After composing the soundtrack to Secret of Evermore, he left to join Humongous Entertainment, where he composed several children's games as well as Total Annihilation, his first award-winning score. He left to form his own music production company, Soule Media, in 2000, now called Artistry Entertainment. Through the company Soule has created several award-winning soundtracks, including Icewind Dale, the Harry Potter series of games, The Elder Scrolls III: Morrowind, and The Elder Scrolls IV: Oblivion. In 2005 he founded DirectSong, a record label that publishes digital DRM-free versions of his soundtracks as well as those of classical composers. Soule's works have been played in several live concerts such as the Symphonic Game Music Concert in Germany and the international Play! A Video Game Symphony concert series.

While many of his works are orchestral in nature, he considers himself a "music practitioner", or someone who creates music in general rather than just one type of music. Several of Soule's soundtracks have been created both credited and uncredited with the help of his brother, Julian Soule, who works for Artistry Entertainment. His favorite type of game to compose for is ambitious games by people with new ideas, rather than any specific genre. Brought to you by Mr Fusco. Read more on Last.fm.

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